Report on Gamescom 2010 exhibition 24.08.2010
On August 18-22 in Cologne (Germany) there was held an international game exhibition Gamescom 2010 and, as was promised earlier, we will tell you of what was going on there.
Noone felt bored and was not supposed to, as soon as organizers of the exhibition did their best, so besides 200 premiers that could be tested and played, there were numerous gorgeous shows, perfomances and contests. Gamers got the opportunity to try their hand at new games produced by such developers as Blizzard Entertainment, Electronic Arts, Capcom, Microsoft, Sony, Take-Two Interactive, etc. Queues to the pavillions lined up from morning till night. No wonder — the most part of the games presented at Gamescom will be released in the end of 2010 or even in the next year! Those who were not ready to repine in queues, could enjoy open presentations of games process — and they were really worth looking at. Certainly, pavillions with videogames by Blizzard Entertainment company were most popular. The representatives of the company held daily contests and performances for the visitors of Gamescom, and on Saturday, August 21, organized World of Warcraft fight, where the best German gamers took part in.
Considering perfectly equipped pavilions of Koelnmesse exhibition center, where one can find several food courts, cafes, lounge and recreation areas, and even get a massage session, you could spend your whole day at the exhibition. That was what most visitors did.
According to Gamescom 2010 organizers the exhibition had 254 thousand visitors, 18900 trade visitors and 505 exhibitors from 33 countries. SmsCoin representatives as well visited Gamescom. Of course we were mostly interested in business program of the event. And for good reason — the business part of the exhibition, which started a day earlier, gathered basic participants of interactive games industry, as well as service providers in this field. Among them were noticed the representatives of such companies as: Boku, Zong, Fortumo, Daopay, Paybyme and others, which is not surprisingly at all — on-line games compound significant share at sms-payments market, which in their turn at times just about to be the only way of monetization for developers. During our meetings with colleagues held within the framework of 'Synergy' partnership project, announced by SmsCoin, new agreements were reached. As a result, in the nearest future our partners can count on connection of new countries and rates in those countries which are already connected to SmsCoin.
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